This namespace contains 17 node(s).
Available Nodes
- Boolean 3D - Perform boolean operations on 3D meshes.
- Center Mesh - Center a mesh at the origin.
- Decimate - Reduce polygon count while preserving shape using meshoptimizer-backed simpli…
- Extract Largest Component - Keep only the largest disconnected triangle component of a 3D mesh.
- Flip Normals - Flip all face normals of a mesh.
- Format Converter - Convert a 3D model between supported formats.
- Get Model 3D Metadata - Get metadata about a 3D model.
- Image To 3D - Generate 3D models from images using AI providers (Meshy, Rodin).
- Load Model 3D File - Load a 3D model file from disk.
- Merge Meshes - Merge multiple meshes into a single GLB scene.
- Normalize Model 3D - Normalize a 3D model with explicit axis cleanup, centering, optional uniform …
- Recalculate Normals - Recalculate mesh normals for proper shading.
- Repair Mesh - Apply conservative mesh cleanup passes to remove obviously broken GLB triangl…
- Save Model 3D File - Save a 3D model to disk.
- Save Model3D Asset - Save a 3D model to an asset folder with customizable name format.
- Text To 3D - Generate 3D models from text prompts using AI providers (Meshy, Rodin).
- Transform 3D - Apply translation, rotation, and scaling to a 3D model.