NodeTool publishes its changes in two places.
| Where | What it holds |
|---|---|
| CHANGELOG.md | One section per month, grouped into Added, Changed, and Removed, then by area (UI, agents, nodes, runtime) |
| GitHub releases | Tagged releases with the desktop installers. A tag such as v0.7.0 also produces a Docker image tag of the same version |
The changelog follows Keep a Changelog and Semantic Versioning. The repository’s own note says the log is generated by Claude using a script, so check the commit history when you need an exact detail.
Desktop releases come in two channels, Stable and Nightly. The channel is a setting in the desktop app. See Upgrading for how to pick one and how to update.
Last three months
This is a summary, not the full list. The monthly sections below name the main additions and changes.
September 2026
Shipped as v0.7.0.
- Guided creation. Guided flows start workflow, script, storyboard, timeline, and game documents.
- Games. A game flow exports a Godot project.
- Projects and chat. A project picker sits above the workspace tabs, with entities assigned to projects. A project can hold several chat threads, and memory has its own page outside chat.
- Storyboards. Each storyboard card has a shot editor, and reference-to-video works in chat, providers, and storyboard render.
- Timeline. MIDI tracks with a piano roll, 3D clips, clip crop, film grain, audio-driven motion, subject mattes, speech and music generation in the composer, and zip import and export.
- Models. GPT Image 2.5, Flux 3 Video Edit, and new FAL, KIE, and AtlasCloud models. Video upscale, interpolate, and outpaint task types.
- Runtime. External MCP servers join the agent toolbelt. Generations recover after a reload or a browser disconnect.
- Changed. Left-panel navigation was consolidated, the setup and connect model pickers were redesigned, and the chat model is stored per conversation.
- Removed. The
lib.applenode library.
August 2026
- Projects. Projects became the workspace unit, and a new-project surface starts from a brief or a skill.
- Apps. Mini apps deploy to a hidden URL without login. App Builder gained form, capture, compare, pick, and Sketch Pad widgets.
- Editors. SVG became its own document. Sketch gained a Deform transform, and agents can place images on sketch layers. The timeline and sketch editors show cost estimates before a render.
- Agents. Immutable system skills, plan mode with a real planner, a live browser capability, web search through OpenAI and Gemini, and audio and video measurement tools.
- Runtime. QuickJS sandbox compiler and packs, 60 more AtlasCloud image and video models, and timeline JavaScript for custom clip animations.
- Added. A Chrome extension and a Telegram package.
- Changed. The dashboard was removed and onboarding moved into the new-project surface. Storyboard was restyled as a shot grid. 24 nodes already covered by the sandbox and Code node were retired.
July 2026
- Script editor. Author, voice, timeline bridge, SRT and VTT export, and agent tools.
- Storyboards. A storyboard surface with a still and clip gallery, a render queue, and an assistant panel. Entities work in
@mentions and storyboard shots. - Code node. AI authoring with typed handles.
- Mini apps. Sketch, Timeline, chat, AI, and the remaining Puck widget types.
- Agents and CLI. Thread-level memory, tool-loop evals for editor surfaces, Google Workspace tools, Claude subscription login for the Claude Agent provider, and local database reads, RAG collections, and cost tracking in the
nodetoolCLI. - Runtime. An in-process
node-llama-cppprovider with native function calling, 327 FAL models and 82 Replicate models, nightly price catalog sync, and Flatpak as a Linux release target.
For earlier months, read CHANGELOG.md.