NodeTool publishes its changes in two places.

Where What it holds
CHANGELOG.md One section per month, grouped into Added, Changed, and Removed, then by area (UI, agents, nodes, runtime)
GitHub releases Tagged releases with the desktop installers. A tag such as v0.7.0 also produces a Docker image tag of the same version

The changelog follows Keep a Changelog and Semantic Versioning. The repository’s own note says the log is generated by Claude using a script, so check the commit history when you need an exact detail.

Desktop releases come in two channels, Stable and Nightly. The channel is a setting in the desktop app. See Upgrading for how to pick one and how to update.

Last three months

This is a summary, not the full list. The monthly sections below name the main additions and changes.

September 2026

Shipped as v0.7.0.

  • Guided creation. Guided flows start workflow, script, storyboard, timeline, and game documents.
  • Games. A game flow exports a Godot project.
  • Projects and chat. A project picker sits above the workspace tabs, with entities assigned to projects. A project can hold several chat threads, and memory has its own page outside chat.
  • Storyboards. Each storyboard card has a shot editor, and reference-to-video works in chat, providers, and storyboard render.
  • Timeline. MIDI tracks with a piano roll, 3D clips, clip crop, film grain, audio-driven motion, subject mattes, speech and music generation in the composer, and zip import and export.
  • Models. GPT Image 2.5, Flux 3 Video Edit, and new FAL, KIE, and AtlasCloud models. Video upscale, interpolate, and outpaint task types.
  • Runtime. External MCP servers join the agent toolbelt. Generations recover after a reload or a browser disconnect.
  • Changed. Left-panel navigation was consolidated, the setup and connect model pickers were redesigned, and the chat model is stored per conversation.
  • Removed. The lib.apple node library.

August 2026

  • Projects. Projects became the workspace unit, and a new-project surface starts from a brief or a skill.
  • Apps. Mini apps deploy to a hidden URL without login. App Builder gained form, capture, compare, pick, and Sketch Pad widgets.
  • Editors. SVG became its own document. Sketch gained a Deform transform, and agents can place images on sketch layers. The timeline and sketch editors show cost estimates before a render.
  • Agents. Immutable system skills, plan mode with a real planner, a live browser capability, web search through OpenAI and Gemini, and audio and video measurement tools.
  • Runtime. QuickJS sandbox compiler and packs, 60 more AtlasCloud image and video models, and timeline JavaScript for custom clip animations.
  • Added. A Chrome extension and a Telegram package.
  • Changed. The dashboard was removed and onboarding moved into the new-project surface. Storyboard was restyled as a shot grid. 24 nodes already covered by the sandbox and Code node were retired.

July 2026

  • Script editor. Author, voice, timeline bridge, SRT and VTT export, and agent tools.
  • Storyboards. A storyboard surface with a still and clip gallery, a render queue, and an assistant panel. Entities work in @ mentions and storyboard shots.
  • Code node. AI authoring with typed handles.
  • Mini apps. Sketch, Timeline, chat, AI, and the remaining Puck widget types.
  • Agents and CLI. Thread-level memory, tool-loop evals for editor surfaces, Google Workspace tools, Claude subscription login for the Claude Agent provider, and local database reads, RAG collections, and cost tracking in the nodetool CLI.
  • Runtime. An in-process node-llama-cpp provider with native function calling, 327 FAL models and 82 Replicate models, nightly price catalog sync, and Flatpak as a Linux release target.

For earlier months, read CHANGELOG.md.