Type: nodetool.model3d.RecalculateNormals

Namespace: nodetool.model3d

Description

Recalculate mesh normals for proper shading. 3d, mesh, model, normals, fix, shading, smooth, flat, faces

Use cases:
- Fix inverted or broken normals
- Switch between smooth and flat shading
- Repair imported meshes with bad normals
- Prepare models for rendering

Properties

Property Type Description Default
model model_3d The 3D model to process -
mode enum Shading mode: smooth, flat, or auto (uses mesh default) auto
fix_winding bool Fix inconsistent face winding (inverted faces) true

Outputs

Output Type Description
output model_3d  

Browse other nodes in the nodetool.model3d namespace.