Type: nodetool.model3d.MergeMeshes

Namespace: nodetool.model3d

Description

Merge multiple meshes into a single GLB scene. 3d, mesh, model, merge, combine, concatenate

Current limits:
- First honest pass supports GLB input only
- This node performs scene merge, not boolean union

Use cases:
- Combine multiple parts into one model
- Merge imported components
- Prepare models for downstream processing

Properties

Property Type Description Default
models list[model_3d] List of 3D models to merge []

Outputs

Output Type Description
output model_3d  

Browse other nodes in the nodetool.model3d namespace.