Type: nodetool.model3d.MergeMeshes
Namespace: nodetool.model3d
Description
Merge multiple meshes into a single GLB scene. 3d, mesh, model, merge, combine, concatenate
Current limits:
- First honest pass supports GLB input only
- This node performs scene merge, not boolean union
Use cases:
- Combine multiple parts into one model
- Merge imported components
- Prepare models for downstream processing
Properties
| Property | Type | Description | Default |
|---|---|---|---|
| models | list[model_3d] |
List of 3D models to merge | [] |
Outputs
| Output | Type | Description |
|---|---|---|
| output | model_3d |
Related Nodes
Browse other nodes in the nodetool.model3d namespace.