Type: nodetool.model3d.ExtractLargestComponent

Namespace: nodetool.model3d

Description

Keep only the largest disconnected triangle component of a 3D mesh. 3d, mesh, model, cleanup, component, connected, floater, islands

Current limits:
- First honest pass supports GLB triangle geometry only
- Output rebuilds triangle geometry and does not preserve all original attributes/material setup

Use cases:
- Remove disconnected floaters from AI-generated meshes
- Keep the primary object from noisy geometry
- Clean up multi-island outputs before downstream processing

Properties

Property Type Description Default
model model_3d The 3D model to clean up -

Outputs

Output Type Description
output model_3d  

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