Type: nodetool.storyboard.RenderClips
Namespace: nodetool.storyboard
Description
Animate every stale shot on a storyboard and save the clip onto the board. storyboard, clip, video, render, batch
Use cases:
- Turning approved stills into shots
- Re-rendering only the clips a recast invalidated
- Bounding what one run spends on video
Properties
| Property | Type | Description | Default |
|---|---|---|---|
| storyboard | storyboard |
The board whose clips to render. | - |
| targets | list[str] |
Shot ids, indices or slugs to render. Empty renders every shot the gates allow. | [] |
| max_shots | int |
Most shots this call renders. The rest are reported as skipped, not rendered. | 8 |
| require_keyframe | bool |
Skip a keyframe-mode shot that has no selected still, instead of spending on a clip with nothing to animate. | true |
| concurrency | int |
Renders in flight at once. | 1 |
| only_stale | bool |
Skip a shot whose clip already matches what the board would render. | true |
| video_model | video_model |
Overrides the board’s clip model for this call. | - |
| allow_writes | bool |
Render the board as it was picked, rather than only one this run derived. | false |
Outputs
| Output | Type | Description |
|---|---|---|
| storyboard | storyboard |
|
| clips | list[video] |
|
| rendered | list[str] |
|
| skipped | list[str] |
|
| failed | list[str] |
Related Nodes
Browse other nodes in the nodetool.storyboard namespace.