Type: nodetool.storyboard.CreateStoryboard
Namespace: nodetool.storyboard
Description
Save a Director screenplay as a storyboard you can open, edit and render. storyboard, create, screenplay, director, shots, board
Use cases:
- Turning a brief into a board: Director -> Create Storyboard -> Render Stills
- Handing a generated shot list to a person for review in the board editor
- Casting library entities into a new board
Properties
| Property | Type | Description | Default |
|---|---|---|---|
| screenplay | dict |
The screenplay to save, usually from the Director node. | {} |
| name | str |
Board name. Defaults to the screenplay’s title. With reuse_existing it is also the board’s identity across runs. | `` |
| brief | str |
The brief the board was directed from, shown in the board editor. | `` |
| cast | list[entity] |
Library entities the board’s shots are seasoned with. A shot that names an entity gets its descriptor and reference image when rendered. | [] |
| image_model | image_model |
The board’s still model. Render Stills uses it unless its own input overrides it. | - |
| video_model | video_model |
The board’s clip model. Render Clips uses it unless its own input overrides it. | - |
| project | str |
Project to create the board in. Empty uses the default project. | `` |
| reuse_existing | bool |
Return the board this node made under the same name last run instead of creating another, so a re-run renders only what is stale. | true |
Outputs
| Output | Type | Description |
|---|---|---|
| storyboard | storyboard |
|
| shots | list[dict] |
|
| shot_count | int |
|
| created | bool |
Related Nodes
Browse other nodes in the nodetool.storyboard namespace.