Type: nodetool.game.Tileset
Namespace: nodetool.game
Description
Describe a generated tileset for a game slot: derive the grid from the cell size and stamp the image with the slot fill. game, tileset, tiles, tilemap, slot
Use cases:
- Fill a tileset slot of a game template from a generated sheet
- Record the cell size and tile count without slicing the image
- Reject sheets whose size does not match the cell or hold too few tiles
Properties
| Property | Type | Description | Default |
|---|---|---|---|
| image | image |
The generated tileset sheet. | - |
| slot | game_slot |
null | |
| cell_width | int |
Pixel width of one tile. | 16 |
| cell_height | int |
Pixel height of one tile. | 16 |
| count | int |
Number of distinct tiles on the sheet, row-major from the top left. | 1 |
| slot_id | str |
The manifest slot this tileset fills, e.g. tiles.ground. | `` |
Outputs
| Output | Type | Description |
|---|---|---|
| output | image |
|
| fill | dict |
Related Nodes
Browse other nodes in the nodetool.game namespace.