A tour of the interface. Same views on desktop and in the browser.

New here? Start with Getting Started, then come back.


Where everything lives

View What it is Docs
Workspace /workspace Where the app opens: your tabs, or the new-project surface when you have none Getting Started
Projects — Projects panel Documents grouped by the job they belong to, with their own agent Projects
Workflow Editor — workspace tab The node canvas, with panels on every edge Workflow Editor · Panels
Chain Editor /chain/:workflowId? Linear card pipeline instead of a graph Chain Editor
Chat — Chats panel Threads open as workspace tabs; the agent edits what you have open Chat
Mini-Apps — Apps panel A form over one or more workflows Mini Apps
Assets /assets Every file your workflows touch Assets · Sketch Editor
Video Editor /timeline/:sequenceId Multi-track timeline; clips can be live workflow outputs Video Editor
Collections /collections Indexed documents for RAG Collections · Indexing
Examples /examples Ready-to-run workflows by tag Templates Gallery
Models /models Find, install, and manage local and cloud models Models Manager
Settings — workspace tab API keys, folders, secrets, remote Configuration · Providers

The logo at the top of the left rail opens the app menu: Tutorials, Examples, Costs, Model Manager, Assets, Collections, Workspaces, Settings, Help, and Downloads. Everything but Help and Downloads opens as a workspace tab.

Two extras: Mobile gives you a touch-optimized Chat, Mini-Apps, and Graph Editor, and the desktop app adds an install wizard, a system tray, and frameless mini-app windows.


Projects

A project is a name over the documents that belong to one job — a board, a script, a cut, the key art — plus the conversation that built them. Open one and its documents come back as a tab group.

Projects list

The list is every project as a card: what it has rendered, when it last changed, and what it has cost at provider rates. Underneath sit the documents in no project; drag one onto a card to file it there.

Start a project

New project asks what you want made. Pick a shape — 30s spot, trailer, music video, mini app — and the agent plans the documents that shape needs and builds them. Reference images and library entities go in with the prompt. The estimate is read off what your own past projects of that shape cost, so it appears once you have two of them to read.

Project overview

The overview is the project’s agent on the left and what it has made on the right. Every card opens its document as a tab in the group; the button in the header opens whichever one the project is waiting on. The bar along the bottom splits the spend into stills, clips, voice, and pipeline.


Workflow Canvas

Workflow Editor

An infinite canvas. Pan with Space+drag or right-click drag, zoom with Ctrl/⌘+scroll, and press F when you have lost the graph off-screen.

Add a node: press Space or double-click empty canvas. The node library opens — type what you want (“generate image”), or browse Image / Video / Audio / Text on the left.

Connect two nodes: drag from an output circle on the right of one node to an input circle on the left of another.

Tip: drop a connection on empty space and NodeTool offers only the nodes that accept that type.

Select a node and the right panel shows its inputs, settings, and output.


Chat

Chat Interface

The agent, one panel over from whatever you have open. Describe a workflow and it builds one; ask for a change and it edits the open document — graph, sketch, timeline, storyboard, script, or mini app. It also runs workflows, takes image and audio and document attachments, and keeps each thread’s history separate.

On desktop, the tray icon opens a standalone chat window. Threads sync with the main app.


Mini-Apps

Mini App — Run view

A form or dashboard over your workflows, with the graph hidden — the version you hand to someone who has never heard of NodeTool.

  1. Build the workflows in the editor.
  2. In the Apps panel, click New app, or New app from workflow to scaffold one from a graph.
  3. Lay out input widgets, a run button, and display widgets in the app’s tab.
  4. Flip the tab to Run, then publish.

The workflows stay separate resources; Linked workflows on the app tab opens one in its own tab. On desktop, right-click the tray icon to launch any app in its own window.


Assets

Asset Explorer

Images (PNG, JPG, GIF, WebP), audio (MP3, WAV, M4A), video (MP4, MOV, WebM), and documents (PDF, TXT, Markdown).

Drag files into the panel to upload, drag one onto the canvas to use it, click to preview. Audio previews render a WaveSurfer waveform you can scrub, in the explorer and in node results.


Panels and layout

Workspace tab bar

Open documents share one tab bar: workflows, sketches, timelines, storyboards, apps. Drag a panel tab elsewhere to move it, drag it to another panel’s edge to split, drag a border to resize. Layout saves itself; View → Reset Layout puts it back.

With nothing open, the workspace is a chat composer and a few sample prompts.

Empty workspace


Command Menu

Command Menu

Ctrl+K / ⌘+K, then start typing. Opens workflows, jumps between sections, reaches settings — the fastest route to anywhere.


Keyboard Shortcuts

The six worth memorizing:

Shortcut Action
Space Open node menu
Ctrl/⌘ + Enter Run workflow
Ctrl/⌘ + S Save
Ctrl/⌘ + Z Undo
F Fit view
Esc Stop workflow

Global

Shortcut Action
Ctrl/⌘+K Command Menu
Ctrl/⌘+N New workflow
Ctrl/⌘+O Open workflow
Ctrl/⌘+Shift+Z Redo
Ctrl/⌘+1…9 Switch tabs

Editor

Shortcut Action
Space + Drag Pan
Ctrl/⌘ + Scroll Zoom
Ctrl/⌘+D Duplicate
Ctrl/⌘+G Group
A Align nodes
Delete / Backspace Delete selection

Chat

Shortcut Action
Enter Send message
Shift+Enter New line
Esc Stop generation

Next Steps