---
title: "lib.audio Nodes"
description: "Open-source agent-first creative workspace. Agents build images, video, storyboards, timelines, and games in real editors, and you keep an editable project."
canonical: https://docs.nodetool.ai/nodes/lib/audio/
markdown: https://docs.nodetool.ai/nodes/lib/audio.md
product: NodeTool
source: https://github.com/nodetool-ai/nodetool/blob/main/docs/nodes/lib/audio/index.md
---

# lib.audio Nodes

This namespace contains 16 node(s).

## Available Nodes

- **[Bitcrush](bitcrush.md)** - Applies a bitcrushing effect to an audio file, reducing bit depth and/or samp...
- **[Compress](compress.md)** - Applies dynamic range compression to an audio file.
- **[Delay](delay.md)** - Applies a delay effect to an audio file.
- **[Distortion](distortion.md)** - Applies a distortion effect to an audio file.
- **[Gain](gain.md)** - Applies a gain (volume adjustment) to an audio file.
- **[High Pass Filter](highpassfilter.md)** - Applies a high-pass filter to attenuate frequencies below a cutoff point.
- **[High Shelf Filter](highshelffilter.md)** - Applies a high shelf filter to boost or cut high frequencies.
- **[Limiter](limiter.md)** - Applies a limiter effect to an audio file.
- **[Low Pass Filter](lowpassfilter.md)** - Applies a low-pass filter to attenuate frequencies above a cutoff point.
- **[Low Shelf Filter](lowshelffilter.md)** - Applies a low shelf filter to boost or cut low frequencies.
- **[Noise Gate](noisegate.md)** - Applies a noise gate effect to an audio file.
- **[Peak Filter](peakfilter.md)** - Applies a peak filter to boost or cut a specific frequency range.
- **[Phaser](phaser.md)** - Applies a phaser effect to an audio file.
- **[Pitch Shift](pitchshift.md)** - Shifts the pitch of an audio file without changing its duration.
- **[Reverb](reverb.md)** - Applies a reverb effect to an audio file.
- **[Time Stretch](timestretch.md)** - Changes the speed of an audio file without altering its pitch.
